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Large collections of instructional Processing videos are online from Daniel Shiffman, Andrew Glassner, Jose Sanchez, and Abe Pazos.


Hello Processing
by Daniel Shiffman et al.

Short video lessons introduce coding exercises that lead to designing an interactive drawing program.


Welcome to Processing 3
by Daniel Shiffman

What's new in Processing 3? Dan walks through the new features and changes.


Debug
by Daniel Shiffman

Learn how to pause and step through your running code with the Processing 3 Debugger.


Getting Started
by Casey Reas and Ben Fry

Welcome to Processing! This introduction covers the basics of writing Processing code.

Level: Beginner


Processing Overview
by Ben Fry and Casey Reas

A little more detailed introduction to the different features of Processing than the Getting Started tutorial.

Level: Beginner


Coordinate System and Shapes
by Daniel Shiffman

Drawing simple shapes and using the coordinate system.

Level: Beginner


Color
by Daniel Shiffman

An introduction to digital color.

Level: Beginner


Objects
by Daniel Shiffman

The basics of object-oriented programming.

Level: Beginner


Interactivity
by Casey Reas and Ben Fry

Introduction to interactivity with the mouse and keyboard.

Level: Beginner


Typography
by Casey Reas and Ben Fry

Working with typefaces and text.

Level: Beginner


Strings and Drawing Text
by Daniel Shiffman

Learn how use the String class and display text onscreen.

Level: Intermediate


Arrays
by Casey Reas and Ben Fry

How to store and access data in array structures.

Level: Intermediate


Images and Pixels
by Daniel Shiffman

How to load and display images as well as access their pixels.

Level: Intermediate


Curves
by J David Eisenberg

Learn how to draw arcs, spline curves, and bezier curves.

Level: Intermediate


2D Transformations
by J David Eisenberg

Learn how to translate, rotate, and scale shapes using 2D transformations.

Level: Intermediate


PShape
by Daniel Shiffman

How to use the PShape class in Processing.

Level: Intermediate


Data
by Daniel Shiffman

Learn the basics of working with data feeds in Processing.

Level: Intermediate


Trigonometry Primer
by Ira Greenberg

An introduction to trigonometry.

Level: Intermediate


Render Techniques
by Casey Reas and Ben Fry

Tools for rendering geometries in Processing.

Level: Intermediate


Two-Dimensional Arrays
by Daniel Shiffman

Store and acess data in a matrix using a two-dimensional array.

Level: Intermediate


Sound
by R. Luke DuBois and Wilm Thoben

Learn how to play, analyze, and synthesize sound with the Sound Library.

Level: Intermediate


Electronics
by Hernando Berragán and Casey Reas

Control physical media with Processing, Arduino, and Wiring.

Level: Intermediate


Network
by Alexander R. Galloway

An introduction to sending and receiving data with clients and servers.

Level: Intermediate


Print
by Casey Reas

Use Processing to output print quality images and documents.

Level: Intermediate


Shaders
by Andres Colubri

A guide to implementing GLSL shaders in Processing.

Level: Advanced


PVector
by Daniel Shiffman

An introduction to useing the PVector class in Processing.

Level: Advanced


P3D
by Daniel Shiffman

Developing advanced graphics applications in Processing using P3D (OpenGL) mode.

Level: Advanced


Video
by Daniel Shiffman

How to display live and recorded video

Level: Advanced


Anatomy of a Program
by J David Eisenberg

How do you analyze a problem and break it down into steps that the computer can do?

Level: Advanced

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